audioManager.js

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audioManager.js

audioManager.js

– Manages background music, sound effects, and voiceovers. – Provides real-time volume adjustments and 3D positional audio. – Implements sound triggers based on player actions.

38,529.55

(3 customer reviews)
Category:

Description

This script controls the entire sound system of the game, ensuring smooth audio transitions, dynamic effects, and immersive soundscapes. Customization: Add custom soundtracks, adjust reverb effects in caves, or sync audio to in-game events.

3 reviews for audioManager.js

  1. Jafaru

    “This audioManager.js file is a lifesaver! Implementing background music, sound effects, and voiceovers was a breeze thanks to its well-structured design. The real-time volume adjustments and 3D positional audio added a whole new layer of immersion to my project. Plus, the sound triggers linked to player actions worked flawlessly. It’s a robust and efficient piece of code that significantly improved the audio experience.”

  2. Aminatu

    “audioManager.js is a fantastic piece of code! It single-handedly brought my project’s audio to life. The volume adjustments are seamless, the 3D positional audio is incredibly immersive, and the sound triggers work perfectly with player actions. This file saved me a ton of time and effort, and the end result sounds professional and polished. A must-have for anyone serious about their audio implementation!”

  3. Fausat

    “audioManager.js is a fantastic piece of work! It seamlessly handles all my audio needs, from looping background tracks to precise 3D positional sound effects. The real-time volume control is a lifesaver, and the ability to trigger sounds based on player actions adds a level of polish I didn’t think was possible. This single file has saved me countless hours and elevated the entire user experience. A truly impressive and efficient solution.”

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